![]() ![]() The game is also accessible where children shouldn’t have any trouble picking it up as well. Veterans of 3D platformers can pick up the game right away. The gameplay is simple and straightforward, making it easy to pick up and play. The game basically gives you everything you could expect from this genre. So it is nice to see new games released for it every so often. This genre is not nearly as common as it once was. ![]() The game does a good job replicating what I really enjoyed about the mascot 3D platformers from the late 1990s and early 2000s. Just like The Battle for Bikini Bottom, I enjoyed playing SpongeBob SquarePants: The Cosmic Shake. I mostly bring it up as your enjoyment of Battle for Bikini Bottom is likely going to translate to SpongeBob SquarePants: The Cosmic Shake. This might sound like a complaint about the game, but it is not meant to be. It seems like Purple Lamp took what they built for the remaster, and used it to make their own original SpongeBob game. While playing SpongeBob SquarePants: The Cosmic Shake it became clear pretty early on that the game took a lot of inspiration from Battle for Bikini Bottom. In the hub world there are various collectibles to find and short little challenges to complete. In each world you need to reach the end, and defeat a boss of one of your friends affected by the world’s theme. Some of the themes include a wild west, medieval, movie set, and a number of other worlds. The game is broken up into a hub world and seven different worlds inspired by various wishes. The combat along with some occasional simple puzzles are mostly used to break up the platforming sections. As you progress in the game, you gain access to a few other attacks. To begin with you have a basic melee attack. Meanwhile you can take a number of hits before you die/fail. You need to hit most enemies one to three times to defeat them. You will have to fight various jelly creatures while avoiding their attacks. In addition to platforming, SpongeBob SquarePants: The Cosmic Shake has quite a bit of combat. Over time you gather a number of other abilities that help you traverse the worlds. To start the game you only have a double jump and a glide ability. ![]() Most of the gameplay was built around jumping between platforms to avoid falling into pits and other dangers. The game is at its heart a 3D platformer. In a lot of ways SpongeBob SquarePants: The Cosmic Shake is what you would expect it to be. SpongeBob and Patrick (who is now a balloon) must travel to different worlds inspired by wishes to save their friends and Bikini Bottom. This starts tearing at the fabric of reality. Naturally SpongeBob and Patrick go on a bubble blowing spree. On a trip to Glove World a mysterious mermaid named Kassandra gives them a bottle of magic wish fulfilling bubbles. ![]() In SpongeBob SquarePants: The Cosmic Shake you play as SpongeBob. While it doesn’t differ significantly from the Battle for Bikini Bottom, SpongeBob SquarePants: The Cosmic Shake is a fun family 3D platformer that fans of the series will likely enjoy. When I found out that Purple Lamp had created a new 3D SpongeBob platformer, I wanted to check it out. For more information check out our review. It was a fun return to an era of 3D platformers that you don’t see all that often these days. Despite this the remaster actually surprised me. I have never been a big SpongeBob fan as I was a little too old when it first came out. Speaking of which.Back in 2020 the developer Purple Lamp remastered the old SpongeBob SquarePants video game Battle for Bikini Bottom. You can notice Purple Lamp's improvements from the BfBB remake too they probably have a much bigger budget this time around (voice actors recording their lines, for one) and not a tight deadline like they had previously with the latest SpongeBob movie. as seen with Shredder's Revenge and Nick All-Stars) (in fact, this also comes more from Viacom's/Nickelodeon's initiative of wanting quality games based on their IPs, approaching the right devs and giving them enough resources to work with. I'm just happy that 3D platformers had such a resurgence from big publishers like that, and even being a licensed property, they're not doing something for quick cash. though, I still can't get behind on supporting THQ, so maybe I'd give this a shot with an used copy down the line ![]()
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